

It doesn’t matter how cheap the game is, and it doesn’t matter that the game only takes two hours to complete it wouldn’t be worth playing even if it were free, and the limited time investment isn’t even worthwhile. Final Summary DLC Quest is supposed to parody abusive DLC practices.
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Worst of all, there were DLC making fun of buying graphical upgrades, something I’m not sure any game even allows you to do… but they didn’t even upgrade the graphics, instead being obvious jokes which made the game even uglier. They are quite ugly and unappealing, and do nothing to help you enjoy the game. And if the gameplay sucks and the core premise of your game falls flat because you cannot even copy a common store interface… well, what’s the point of the game? Graphics The graphics are incredibly phoned in, representing very standard “retro” pixel graphics. And that is incredibly weak the entire premise of the game is that it is making fun of buying stupid DLC, and yet, the game doesn’t behave like you are actually buying DLC, and the process doesn’t resemble buying DLC. And worst of all, the DLC doesn’t even feel like DLC, and the process of buying the DLC in game doesn’t feel like buying in-game DLC the interface doesn’t even resemble the DLC-buying interface in any game I have ever played. The gameplay sucks, being very boring in terms of level design and involving obviously marked walk-through walls as secrets. Your sole goal is to collect enough in-game coins to buy the DLC, which allows you to progress, meaning the entire game consists of collecting coins, backtracking to buy the “DLC” that lets you progress further in the game, and then going out, collecting more coins in the newly accessible area, which lets you go and buy a new item to unlock the next area. You can move around, eventually you gain the ability to double jump (or walljump, which works in a pretty standard but uninteresting manner due to level design), and you can cut through bushes (and later on, rock) with a sword/pickaxe. Gameplay The gameplay consists entirely of extremely basic platforming. And the game is apparently aware that making obvious references to things isn’t very funny, and yet, that is all the game consists of – references to common game tropes (like fetch quests), the standard RPG town being led by the oldest man in it, and jokes about DLC which often fall flat. That was about the best joke in the entire game, other than buying the DLC for moving left. There is a reference to the infamous Horse Armor DLC, but later on in the game the game itself throws in a “comedian” character who is nothing but ridiculous references to other games, who you eventually can murder for his stupid references by buying a DLC which shoots him in the knee with an arrow. The game tries to be humorous, but it really falls flat because the jokes are all very obvious, when they are jokes at all. In the second half of the story, you come to combat the DLC vendor himself, who, by selling you ridiculously overpowered DLC, sows the seeds of his own destruction. To beat him, you must buy outrageous DLC to unlock basic functions like moving to the left, jumping, attacking, and any number of other silly things.

In DLC Quest is a platformer game which ostensibly makes fun of DLC but in practice is just a boring, poorly constructed platformer game with a very thin story and even thinner humor. DLC Quest is a platformer game which ostensibly makes fun of DLC but in practice is just a boring, poorly constructed platformer game with a very thin story and even thinner humor.
